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Showing posts from August, 2019

Warcry review

I really like Warcry. I haven’t had a chance to play it for… five days? Now? And I literally can’t stop thinking about it. I’ve instantly found a faction in the Untamed Beasts: the synergies and strategies were immediately clear to me when I began to play with them, and that’s not something that happens often. The game is fun; actually sitting down to play never takes more than an hour, there is a fluidity to the game that is never overly simplistic, and the models and scenery just look great on the table. I’ve yet to get into the actual campaign portion of the game but it is fleshed out in a way that I didn’t expect. There’s a lot of character to it, and thats neat. The character, really is the key here. See, the immediate comparison one can make to Warcry is Kill Team, its Warhammer 40,000 cousin. Both are skirmish games, both take place on a small field, both are designed around a modification of the core rules of the larger tabletop war-game they draw from. Now, anyone who’s f